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granadier Role: Grenadier (HW)
Equipment: M203, M79, AT4, Landmine, etc...
Limitations: cannot have dual roles
Task: The grenadier is the player specialized into firing rockets and 40mm shells (bb showers or rubber heads) to the enemy
External link: n/a
   
granadier Role: RTO (Radio operator)
Equipment: High power FRS/GMRS/UHF/VHF radio
Limitations: cannot have dual roles
Task: The Radio Operator is usually used to keep the fireteam or the squad into contact of the chain of command or the communication network. While many players will carry their own radio, using an RTO usually make things much more organized on the net.
External link: n/a
   
granadier Role: Medic
Equipment: depends on the event requirements
Limitations: cannot have dual roles
Task: The medic player is in charge of keeping the players in the battlefield. Depending on the event requirements, the medic will usually be the only player allow to revive/regen the "killed" players.
External link: n/a
   
granadier Role: Support gunner
Equipment: M249, M249, M60, RPK
Limitations: cannot have dual roles
Task: the Support gunner is the player carrying the big boys toys. While they are heavy, the fact that you are allowed to use box mags, which can haul 5000rds, can be a great add-on to the fireteam,
External link: n/a
   
granadier Role: Contractor
Equipment: Unlimited
Limitations: none
Task: The contractors is the modern word for a mercenary or a soldier a fortune. His job is to be paid to protect, defend, escort, assault and everything else his contract would dictate.
External link: http://en.wikipedia.org/wiki/Private_military_contractor
   
granadier Role: Combat Photographer
Equipment: camera, video camera
Limitations: no weapons.
Task: The purpose of the combat photographer is to take photos and videos of the actual war zone. Most combat photographer are embedded in the squads.
External link:
   
granadier Role: Commander
Equipment: usual loadout, weapon, radio, notepad, pencil
Limitations: no heavy or support weapon. no medical capability
Task:
External link:
   
granadier Role: Squad Leader
Equipment: usual loadout, radio, notepad, pencil
Limitations: no limitation
Task:
External link:
   
granadier Role: Sniper
Equipment: Bolt Action rifle, Semi-auto rifle
Limitations: no support or heavy weapons
Task:
External link:
   
granadier Role: Combat Engineer
Equipment: usual loadout, tool set, computer
Limitations: no medical capability
Task:
External link:
   
granadier Role: Combat Advisor
Equipment: protective gear, appropriate BDU
Limitations: no weapons
Task:
External link:
   
granadier Role: Recon
Equipment: light loadout, various weapons
Limitations: no limitation
Task:
External link:
   
granadier Role: Rifleman
Equipment: usual loadout
Limitations: no limitations
Task:
External link:
   
granadier Role: XO (Executive officer)
Equipment: usual loadout
Limitations: no medical capability
Task:
External link:
   
granadier Role: NCO
Equipment: undetermined
Limitations: none
Task: The role of the NCO is making sure the squad is always on the ready prior, during and after a mission. His task vary from equipment, time sync, schedule all the way until debriefing, AAR and squad clean-up.
External link:
   
granadier Role: Staff
Equipment: None
Limitations: Can't play
Task: The purpose of the staff is to ensure a safe and under control playing environment. The staff can be assign for gate keeping, chrono, registration, field monitoring, referee duties, etc.
External link:
   
granadier Role: Driver
Equipment: n/a
Limitations: n/a
Task: Driving any and all vehicles during the event. The drivers must read the vehicle rule package and also get his vehicle approved before coming to the field
External link:
   
granadier Role: DM (Designated Marksmen
Equipment: DM rifles (1.88J maximum)
Limitations: 1 per 12 players
Task:
External link: